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To say the least my friend. I'm already hearing shit about internet access, online friend lists, mp3 playlists, saving movies, the news. PlayStation 3 will pwn. My only concern right now is pricing. They say the graphics unit is more powerful than two nVidia GeForce 6800 Ultra Video Cards, an over $1000 value. This shit is scary. I can only hope that the production cost is low.
ummm, the PS3 doesnt look that much better than the 360 in terms of specs and in some areas the 360 in fact beats the PS3 additionally the 360 is sechduled to come out in november, while the PS3 is scheduled to come out in one year plus however many times they postpone it, and you know they will.
For the most part they're both right on par with each other's stats. Both companies are known for overhyping the capabilities of their platforms as well but when you look at the specs, there nearly equal in most regards.
One thing that does interest me is the controllers. Both are going wireless which is good but I'm afraid the bluetooth will hurt the Sony. The limited range could be a problem. Granted, next to nobody sits all that far away from their TV when they play so this could be a moot point.
All in all, I'm taking a wait and see attitude. I'm going to wait until the PS3 launches and see how they truly perform, how much they truly cost and how many games they truly have.
It is nice to know the PS3 will be backwards compatible... a feature MS has been suspiciously quiet about.
Still, think about it. It's about as good as X-Box, along such features as backwards compatibility, and PSP linkage. But then you throw in all the crazy games (Killzone 2, Grand Theft Auto 6, Final Fantasy XIII, Metal Gear Solid 4, Gran Turismo 5) and put them against X-Box (Uh.... Halo?). And PS3 pwns it.
Don't ever believe Sony's pre-launch specs, because they are usually bullshit. The PS1 claimed to process 1,000 MIPS, while a Pentium-75MHz could only do 50. Guess what? The P-75 was much faster.
They pulled the same shit with the PS2, saying that it could pull 75 million polygons per second. Well, it can! In Atari Jaguar mode! In other words, every polygon would be flat shaded, so it would be one color. No texture. With full details on, it could pump 12 million. And don't forget that it's full screen anti-aliasing quality is worse than any console to date, including the Dreamcast, tied with the GameCube for FSAA quality (Hence why many Dreamcast, Gamecube, and XBox games look smoother visually than their PS2 versions due to this).
By comparison, the Gamecube can pull 10-12 million full detail, the Xbox is about 100+ million no details (Don't know the specs with all details on), and the Dreamcast can pull a solid 7 million w/ all details if you don't have the CPU offload some of the polycounts, and you can bump it up to 10-12 I think with the CPU assistance.
The PS2 wasn't even that fast of a machine...It's developer kits are still crap, so coding on it's a bitch.
I personally never believe Sony's specs until the system launches and deveopers share their experiences fucking with it. Nintendo, Sega, and Microsoft have never really lied yet so far, hence why I will always believe their specs before it launches.